Overall, Omori is a fantastic and impactful game that I think everyone should play, but just be ready for its horrendous pacing. Sure, climbing the mountain is a huge part of the fun, but sometimes you just wanna stop and look at the view. I would describe Omori like climbing a mountain, reaching the peak, and then climbing a bigger mountain immediately afterward. It is really unfortunate that this is the case, because there were so many parts of the game where I was on the edge of my seat only to be distracted by a 3 hour sequence that for the most part, is meaningless to the main story. To put it simply, Omori is a 20 hour game with 8-10 hours of filler content. There is one huge gripe that I have with this game which unfortunately holds it back from reaching its potential quite a bit. That being said, I don't think that I can give this game a 10. I have played a lot of story games in my life, and there has not been one that has impacted me as much as Omori's. When I first started the game, I was under the impression that it was going to be the Undertale of 2021, but I don't think that title does this game justice. It has many positives such as fantastic music, likeable characters, possibly my favorite art style in any game I have EVER played, and one of the best stories I have ever had the privilege of hearing. When I first started the game, I was under the impression that it was going to be the Undertale of 2021, but I don't I will start out by saying that I very much enjoy this game as a whole. I will start out by saying that I very much enjoy this game as a whole. Anyway, this game is still amazing so that you will think about it for a week after finishing the game. +This game is too long and the storyline is low speed so its boring for the people aged 11-14 (the age group usually has the habit to like something fast but still fun and attractive) and the map is too big that makes finding KEY hard and pitful. Downsides: + Shortage of save slots, which makes the game intensively annoying to play again if you are a secret/achievement hunter. So the upsides of OMORI is: + Good layout, soundtrack + Intense storyline, reflects many people nowadays who scroll them inside just because of a lifetime mistake so they can actually know that mistakes will never be forgotten, but we have to face up to it and head to the future + The fact that it has many hidden secrets and achievements so its the motivation to play this game again + How they arrange the "OMORI" with the sentence: OMORI did not succumb, helping us with a second chance to fight the monster while against us at the end. We keep adventuring until we get to Black Space, a corrupted place with many creepy monster and then the ending, brutal but perfect. The story gets darker when we get back to Faraway (The world where Sunny lives) and sees nightmare thourgh Sunny's eyes, then goes back to White Space once again so we know White Space is just an imagination world, we start travelling bc most of the time we get in White Space and then goes back the the Faraway, with some detail so we know Sunny's going to move away and many things happen with real Kel, Aubrey, Hero, Basil and most importantly: Mari is dead. ) The graphics is also an addition to this game, firstly it tricks us with White Space, a beautiful imagination world with OMORI's friend and cute mobs and peaceful layout. This game is an amazing experience to anyone playing this game because of its beautiful soundtrack, insane content and old but still being attractive enough gameplay and combat system (the skills, toys, emotions. This review contains spoilers, click expand to view.
0 Comments
Leave a Reply. |